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» Motion and scene complexity for streaming video games
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ICIP
2008
IEEE
14 years 2 months ago
Motion detection with an unstable camera
Fast and accurate motion detection in the presence of camera jitter is known to be a difficult problem. Existing statistical methods often produce abundant false positives since ...
Pierre-Marc Jodoin, Janusz Konrad, Venkatesh Salig...
CVIU
2007
158views more  CVIU 2007»
13 years 7 months ago
Local velocity-adapted motion events for spatio-temporal recognition
In this paper, we address the problem of motion recognition using event-based local motion representations. We assume that similar patterns of motion contain similar events with c...
Ivan Laptev, Barbara Caputo, Christian Schüld...
ICASSP
2007
IEEE
13 years 9 months ago
Physics-Based Ball Tracking in Volleyball Videos with its Applications to Set Type Recognition and Action Detection
Despite a lot of research efforts in sports video processing, little work was done in volleyball video analysis due to the high density of players on the court and the complicated...
Hua-Tsung Chen, Hsuan-Sheng Chen, Suh-Yin Lee
WIAMIS
2009
IEEE
14 years 2 months ago
Motion-swarm widgets for video interaction
Computer vision systems for human-computer interaction have tended towards more precise forms of interface that require complex vision tasks such as segmentation, tracking, object...
Jeffrey E. Boyd
ICIP
2006
IEEE
14 years 9 months ago
On the Information Rate of the Plenoptic Function
We study the compression problem of visual scenes acquired with a camera for transmission or storage. Our proposed model is general and includes two well-known cases: that of vide...
Arthur L. da Cunha, Minh N. Do, Martin Vetterli