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» Motion and scene complexity for streaming video games
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CVPR
2006
IEEE
14 years 1 months ago
Particle Video: Long-Range Motion Estimation using Point Trajectories
This paper describes a new approach to motion estimation in video. We represent video motion using a set of particles. Each particle is an image point sample with a longduration t...
Peter Sand, Seth J. Teller
ICRA
1998
IEEE
121views Robotics» more  ICRA 1998»
13 years 12 months ago
Real-Time Estimation of Dominant Motion in Underwater Video Images for Dynamic Positioning
In this paper, we propose a 2D visual motion estimation method which can be exploited to achieve a dynamic positioning (eg. by gaze control) with respect to a sea-bottom area of i...
Fabien Spindler, Patrick Bouthemy
ICCV
2005
IEEE
14 years 9 months ago
Periodic Motion Detection and Segmentation via Approximate Sequence Alignment
A method for detecting and segmenting periodic motion is presented. We exploit periodicity as a cue and detect periodic motion in complex scenes where common methods for motion se...
Ivan Laptev, Josh Wills, Patrick Pérez, Ser...
JEI
2000
133views more  JEI 2000»
13 years 7 months ago
Low complexity block motion estimation using morphological-based feature extraction and XOR operations
Motion estimation is a temporal image compression technique, where an n x n block of pixels in the current frame of a video sequence is represented by a motion vector with respect...
Thinh M. Le, R. Mason, Sethuraman Panchanathan
CVPR
2007
IEEE
14 years 9 months ago
Dynamic 3D Scene Analysis from a Moving Vehicle
In this paper, we present a system that integrates fully automatic scene geometry estimation, 2D object detection, 3D localization, trajectory estimation, and tracking for dynamic...
Bastian Leibe, Nico Cornelis, Kurt Cornelis, Luc J...