Player’s gesture and action spotting in sports video is a key task in automatic analysis of the video material at a high level. In many sports views, the camera covers a large p...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
Reducing spatial redundancies between different camera views is one of the major challenges in multiview video coding (MVC). However, with drastic increase in time consumption of ...
This paper proposes a new method based on self-calibration to estimate the ball's 3D position in broadcast soccer video. According to the physical limitation, the ball's ...
Camera tracking is a fundamental requirement for videobased Augmented Reality applications. The ability to accurately calculate the intrinsic and extrinsic camera parameters for e...
Simon Gibson, Jonathan Cook, Toby Howard, Roger J....
We present an image-based rendering system to viewpoint-navigate through space and time of complex real-world, dynamic scenes. Our approach accepts unsynchronized, uncalibrated mu...
Christian Lipski, Christian Linz, Kai Berger, Anit...