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BMVC
1998
15 years 5 months ago
3D Trajectories from a Single Viewpoint using Shadows
We consider the problem of obtaining the 3D trajectory of a ball from a sequence of images taken with a camera which is possibly rotating and zooming (but not translating). Techni...
Ian D. Reid, A. North
ICPR
2004
IEEE
16 years 5 months ago
Media Content and Type Selection from Always-on Wearable Video
A system is described for summarizing head-mounted or hand-carried "always-on" video. The example used is a tourist walking around a historic city with friends and famil...
Phil Cheatle
ICIP
2004
IEEE
16 years 6 months ago
Complete 3-d models from video: a global approach
We address the automatic recovery of complete 3-D object models from video streams. Usually, complete 3-D models are built by fusing several depth maps, each computed from a small...
Bruno B. Gonçalves, Pedro M. Q. Aguiar
ACSD
2010
IEEE
255views Hardware» more  ACSD 2010»
15 years 2 months ago
From POOSL to UPPAAL: Transformation and Quantitative Analysis
POOSL (Parallel Object-Oriented Specification Language) is a powerful general purpose system-level modeling language. In research on design space exploration of motion control syst...
Jiansheng Xing, Bart D. Theelen, Rom Langerak, Jac...
ACMACE
2006
ACM
15 years 10 months ago
Motion-capture-based avatar control framework in third-person view virtual environments
This paper presents a motion-capture-based control framework for third-person view virtual reality applications. Using motion capture devices, a user can directly control the full...
Masaki Oshita