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151
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AIR
2006
147views more  AIR 2006»
15 years 6 months ago
Virtual human animation in natural language visualisation
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Minhua Ma, Paul McKevitt
AIS
2006
Springer
15 years 6 months ago
Computer vision for artists and designers: pedagogic tools and techniques for novice programmers
Abstract This article attempts to demystify computer vision for novice programmers through a survey of new applications in the arts, system design considerations, and contemporary ...
Golan Levin
152
Voted
IJCV
2006
115views more  IJCV 2006»
15 years 6 months ago
An Analysis of Linear Subspace Approaches for Computer Vision and Pattern Recognition
: Linear subspace analysis (LSA) has become rather ubiquitous in a wide range of problems arising in pattern recognition and computer vision. The essence of these approaches is tha...
Pei Chen, David Suter
IJON
2006
76views more  IJON 2006»
15 years 6 months ago
Joint maps for orientation, eye, and direction preference in a self-organizing model of V1
Primary visual cortex (V1) contains overlaid feature maps for orientation (OR), motion direction selectivity (DR), and ocular dominance (OD). Neurons in these maps are connected l...
James A. Bednar, Risto Miikkulainen
JIRS
2006
131views more  JIRS 2006»
15 years 6 months ago
Inverse Kinematics of Human Arm Based on Multisensor Data Integration
The paper considers a technique for computation of the inverse kinematic model of the human arm. The approach is based on measurements of the hand position and orientation as well ...
Matjaz Mihelj