Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
Abstract This article attempts to demystify computer vision for novice programmers through a survey of new applications in the arts, system design considerations, and contemporary ...
: Linear subspace analysis (LSA) has become rather ubiquitous in a wide range of problems arising in pattern recognition and computer vision. The essence of these approaches is tha...
Primary visual cortex (V1) contains overlaid feature maps for orientation (OR), motion direction selectivity (DR), and ocular dominance (OD). Neurons in these maps are connected l...
The paper considers a technique for computation of the inverse kinematic model of the human arm. The approach is based on measurements of the hand position and orientation as well ...