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ISSS
2002
IEEE
127views Hardware» more  ISSS 2002»
15 years 9 months ago
Dynamic Common Sub-Expression Elimination during Scheduling in High-Level Synthesis
We introduce a new approach, “Dynamic Common Sub-expression Elimination (CSE)”, that dynamically eliminates common sub- expressions based on new opportunities created during s...
Alexandru Nicolau, Nikil D. Dutt, Rajesh Gupta, Ni...
SIGGRAPH
2010
ACM
15 years 8 months ago
Example-based wrinkle synthesis for clothing animation
This paper describes a method for animating the appearance of clothing, such as pants or a shirt, that fits closely to a figure’s body. Compared to flowing cloth, such as loo...
Huamin Wang, Florian Hecht, Ravi Ramamoorthi, Jame...
SI3D
1999
ACM
15 years 8 months ago
Haptic sculpting of dynamic surfaces
Conventional free-form surface design usually require tedious control-point manipulation and/or painstaking constraint specification via unnatural mouse-based interfaces. This pa...
Frank Dachille, Hong Qin, Arie E. Kaufman, Jihad E...
FGR
2004
IEEE
126views Biometrics» more  FGR 2004»
15 years 7 months ago
Trainable Videorealistic Speech Animation
We describe how to create with machine learning techniques a generative, videorealistic, speech animation module. A human subject is first recorded using a videocamera as he/she u...
Tony Ezzat, Gadi Geiger, Tomaso Poggio
COLT
2008
Springer
15 years 5 months ago
Adapting to a Changing Environment: the Brownian Restless Bandits
In the multi-armed bandit (MAB) problem there are k distributions associated with the rewards of playing each of k strategies (slot machine arms). The reward distributions are ini...
Aleksandrs Slivkins, Eli Upfal
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