A 3D visual hand gesture recognition method is proposed that detects correctly performed signs from stereo camera input. Hand tracking is based on skin detection with an adaptive ...
Jeroen Lichtenauer, Gineke A. ten Holt, Emile A. H...
We describe a “bag-of-rectangles” method for representing and recognizing human actions in videos. In this method, each human pose in an action sequence is represented by orien...
This paper proposes a new shadow map technique termed trapezoidal shadow maps to calculate high quality shadows in real-time applications. To address the resolution problem of the...
We present an approach to video editing where movie sequences are treated as spatio-temporal volumes that can be sheered and warped under user control. This simple capability enab...
We present an extension to texture mapping that supports the representation of 3-D surface details and view motion parallax. The results are correct for viewpoints that are static...
Manuel M. Oliveira, Gary Bishop, David F. McAllist...