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» Motor: A Virtual Machine for High Performance Computing
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TOMS
1998
148views more  TOMS 1998»
13 years 7 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
EUROPAR
2004
Springer
14 years 1 months ago
Scheduling of MPI Applications: Self-co-scheduling
Scheduling parallel jobs has been an active investigation area. The scheduler has to deal with heterogeneous workloads and try to obtain throughputs and response times such that en...
Gladys Utrera, Julita Corbalán, Jesú...
ICML
2008
IEEE
14 years 8 months ago
Sample-based learning and search with permanent and transient memories
We present a reinforcement learning architecture, Dyna-2, that encompasses both samplebased learning and sample-based search, and that generalises across states during both learni...
David Silver, Martin Müller 0003, Richard S. ...
IPPS
2010
IEEE
13 years 5 months ago
Structuring the execution of OpenMP applications for multicore architectures
Abstract--The now commonplace multi-core chips have introduced, by design, a deep hierarchy of memory and cache banks within parallel computers as a tradeoff between the user frien...
François Broquedis, Olivier Aumage, Brice G...
VLSID
2009
IEEE
170views VLSI» more  VLSID 2009»
14 years 8 months ago
Code Transformations for TLB Power Reduction
The Translation Look-aside Buffer (TLB) is a very important part in the hardware support for virtual memory management implementation of high performance embedded systems. The TLB...
Reiley Jeyapaul, Sandeep Marathe, Aviral Shrivasta...