Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
Tracking the identities of moving objects is an important aspect of most multi-object tracking applications. Uncertainty in sensor data, coupled with the intrinsic difficulty of ...
Jaewon Shin, Nelson Lee, Sebastian Thrun, Leonidas...
Although eXtreme Programming has been explained by Kent Beck[1], there are many benefits to adopting eXtreme Programming (XP) practices in other development processes. The benefit...
This case study outlines one team's shift from the traditional waterfall methodology to an agile approach for web and custom application development. The transformation occur...