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SI3D
2005
ACM
14 years 2 months ago
Reducing blendshape interference by selected motion attenuation
Blendshapes (linear shape interpolation models) are perhaps the most commonly employed technique in facial animation practice. A major problem in creating blendshape animation is ...
John P. Lewis, Jonathan Mooser, Zhigang Deng, Ulri...
FM
2005
Springer
156views Formal Methods» more  FM 2005»
14 years 2 months ago
Testing Concurrent Object-Oriented Systems with Spec Explorer
Abstract Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson, Wolfram Schulte, Nikolai Tillmann, and Margus Veanes Microsoft Research, Redmond, WA, USA Abstract. We describe a pract...
Colin Campbell, Wolfgang Grieskamp, Lev Nachmanson...
IPSN
2005
Springer
14 years 2 months ago
Lazy inference on object identities in wireless sensor networks
Tracking the identities of moving objects is an important aspect of most multi-object tracking applications. Uncertainty in sensor data, coupled with the intrinsic difficulty of ...
Jaewon Shin, Nelson Lee, Sebastian Thrun, Leonidas...
TOOLS
2000
IEEE
14 years 9 days ago
Applying the Lessons of eXtreme Programming
Although eXtreme Programming has been explained by Kent Beck[1], there are many benefits to adopting eXtreme Programming (XP) practices in other development processes. The benefit...
Pete McBreen
AGILEDC
2008
IEEE
13 years 10 months ago
The Accidental Agilists: One Team's Journey from Waterfall to Agile
This case study outlines one team's shift from the traditional waterfall methodology to an agile approach for web and custom application development. The transformation occur...
Mary Beth Snapp, Diane Dagefoerde