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TCSV
2008
150views more  TCSV 2008»
13 years 7 months ago
Mining Recurring Events Through Forest Growing
Recurring events are short temporal patterns that consist of multiple instances in the target database. Without any a priori knowledge of the recurring events, in terms of their le...
Junsong Yuan, Jingjing Meng, Ying Wu, Jiebo Luo
COMBINATORICS
2004
130views more  COMBINATORICS 2004»
13 years 7 months ago
On-line Ramsey Theory
The Ramsey game we consider in this paper is played on an unbounded set of vertices by two players, called Builder and Painter. In one move Builder introduces a new edge and Paint...
Jaroslaw Grytczuk, Mariusz Haluszczak, Henry A. Ki...
CF
2009
ACM
14 years 2 months ago
Space-and-time efficient garbage collectors for parallel systems
As multithreaded server applications and runtime systems prevail, garbage collection is becoming an essential feature to support high performance systems. The fundamental issue of...
Shaoshan Liu, Ligang Wang, Xiao-Feng Li, Jean-Luc ...
CVPR
2009
IEEE
15 years 2 months ago
Memory-based particle filter for face pose tracking robust under complex dynamics
A novel particle filter, the Memory-based Particle Filter (M-PF), is proposed that can visually track moving objects that have complex dynamics. We aim to realize robustness aga...
Dan Mikami (NTT), Kazuhiro Otsuka (NTT), Junji YAM...
APGV
2009
ACM
122views Visualization» more  APGV 2009»
14 years 9 days ago
Effects of scale change on distance perception in virtual environments
We conducted two experiments to investigate effects of scale changes on distance perception in virtual environments. In both experiments, participants first made distance estimat...
Tien Dat Nguyen, Christine Ziemer, Jodie M. Plumer...