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» MuDiS - A Virtual Learning Environment
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CA
1999
IEEE
14 years 10 hour ago
Fast Synthetic Vision, Memory, and Learning Models for Virtual Humans
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
James J. Kuffner Jr., Jean-Claude Latombe
ECTEL
2006
Springer
13 years 11 months ago
Informal Learning Theories and Tools to Support Knowledge Management in Distributed CoPs
In this work informal learning theories and practices and social networking features are taken as starting points to build a reference collaboration model to support collaborative ...
Maria Chiara Pettenati, Maria Ranieri
ATAL
2006
Springer
13 years 11 months ago
Efficient agents for cliff-edge environments with a large set of decision options
This paper proposes an efficient agent for competing in Cliff Edge (CE) environments, such as sealed-bid auctions, dynamic pricing and the ultimatum game. The agent competes in on...
Ron Katz, Sarit Kraus
IWEC
2007
13 years 9 months ago
Pass the Ball: Game-Based Learning of Software Design
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
Guillermo Jiménez-Díaz, Mercedes G&o...
IAT
2008
IEEE
13 years 7 months ago
Cognitive Agents Integrating Rules and Reinforcement Learning for Context-Aware Decision Support
While context-awareness has been found to be effective for decision support in complex domains, most of such decision support systems are hard-coded, incurring significant develop...
Teck-Hou Teng, Ah-Hwee Tan