We propose a method to compute scale invariant features in omnidirectional images. We present a formulation based on Riemannian geometry for the definition of differential operato...
We present a new geometry compression algorithm for manifold 3D meshes based on octree coding. For a given mesh, regular volume grids are built with an adaptive octree. For each gr...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...
Spectral decomposition of mesh geometry has first been introduced by Taubin for geometry processing purposes. It has been extended to address transmission issues by Karni & Go...
We present a new sampling method for procedural and complex geometries, which allows interactive point-based modeling and rendering of such scenes. For a variety of scenes, object-...