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CVPR
1998
IEEE
14 years 11 months ago
Histogram Model for 3D Textures
Image texture can arise not only from surface albedo variations (2D texture) but also from surface height variations (3D texture). Since the appearance of 3D texture depends on th...
Kristin J. Dana, Shree K. Nayar
ECCV
2006
Springer
14 years 11 months ago
Scene Classification Via pLSA
Given a set of images of scenes containing multiple object categories (e.g. grass, roads, buildings) our objective is to discover these objects in each image in an unsupervised man...
Anna Bosch, Andrew Zisserman, Xavier Muñoz
ICIP
2009
IEEE
14 years 10 months ago
Optimum Kernel Function Design From Scale Space Features For Object Detection
Scale-space representation of an image is a significant way to generate features for classification. However, for a specific classification task, the entire scale-space may not be...
ISMAR
2008
IEEE
14 years 3 months ago
In-place Augmented Reality
In this paper we present a new vision-based approach for transmitting virtual models for Augmented Reality (AR). A two dimensional representation of the virtual models is embedded...
Nate Hagbi, Oriel Bergig, Jihad El-Sana, Klara Ked...
ACCV
2006
Springer
14 years 3 months ago
Fusion of 3D and Appearance Models for Fast Object Detection and Pose Estimation
Real-time estimation of a camera’s pose relative to an object is still an open problem. The difficulty stems from the need for fast and robust detection of known objects in the s...
Hesam Najafi, Yakup Genc, Nassir Navab