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SIGGRAPH
1996
ACM
13 years 11 months ago
Real-Time, Continuous Level of Detail Rendering of Height Fields
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
CHI
1992
ACM
13 years 11 months ago
Portholes: Supporting Awareness in a Distributed Work Group
We are investigating ways in which media space technologies can support distributed work groups through access to information that supports general awareness. Awareness involves k...
Paul Dourish, Sara A. Bly
3DPVT
2004
IEEE
316views Visualization» more  3DPVT 2004»
13 years 11 months ago
A Statistical Method for Robust 3D Surface Reconstruction from Sparse Data
Abstract-General information about a class of objects, such as human faces or teeth, can help to solve the otherwise ill-posed problem of reconstructing a complete surface from spa...
Volker Blanz, Albert Mehl, Thomas Vetter, Hans-Pet...
CIKM
2006
Springer
13 years 11 months ago
Constrained subspace skyline computation
In this paper we introduce the problem of Constrained Subspace Skyline Queries. This class of queries can be thought of as a generalization of subspace skyline queries using range...
Evangelos Dellis, Akrivi Vlachou, Ilya Vladimirski...
ECCV
2006
Springer
13 years 11 months ago
Wavelet-Based Super-Resolution Reconstruction: Theory and Algorithm
We present an analysis and algorithm for the problem of super-resolution imaging, that is the reconstruction of HR (high-resolution) images from a sequence of LR (lowresolution) im...
Hui Ji, Cornelia Fermüller