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EMMCVPR
2003
Springer
14 years 24 days ago
Geometric Analysis of Continuous, Planar Shapes
Abstract. We propose two differential geometric representations of planar shapes using: (i) direction functions and (ii) curvature functions, of their boundaries. Under either rep...
Anuj Srivastava, Washington Mio, Eric Klassen, Sha...
RT
2001
Springer
14 years 15 hour ago
Opacity Shadow Maps
Opacity shadow maps approximate light transmittance inside a complex volume with a set of planar opacity maps. A volume made of standard primitives (points, lines, and polygons) i...
Tae-Yong Kim 0002, Ulrich Neumann
SIGGRAPH
2000
ACM
13 years 12 months ago
Seamless texture mapping of subdivision surfaces by model pelting and texture blending
Subdivision surfaces solve numerous problems related to the geometry of character and animation models. However, unlike on parametrised surfaces there is no natural choice of text...
Dan Piponi, George Borshukov
VISUALIZATION
1998
IEEE
13 years 12 months ago
Progressive tetrahedralizations
This paper describes some fundamental issues for robust implementations of progressively refined tetrahedralizations generated through sequences of edge collapses. We address the ...
Oliver G. Staadt, Markus H. Gross
CGI
1996
IEEE
13 years 11 months ago
Improved Specular Highlights With Adaptive Shading
Gouraud shading and Phong shading are widely used interpolation methods to render a polygon mesh of a curved surface. When an illumination equation has a specular reflection term,...
Youngkwan Cho, Ulrich Neumann, Jongwook Woo