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» Multi-agent systems for the real world
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DAGM
1997
Springer
13 years 11 months ago
A Feature Map Approach to Real-Time 3-D Object Pose Estimation from Single 2-D Perspective Views
A novel approach to the computation of an approximate estimate of spatial object pose from camera images is proposed. The method is based on a neural network that generates pose hy...
S. Winkler, Patrick Wunsch, Gerd Hirzinger
ISORC
2008
IEEE
14 years 2 months ago
A Real-Time Java Component Model
The Real-Time Specification for Java (RTSJ) [10] is becoming a popular choice in the world of real-time programming. However, the complexities introduced by RTSJ bring the needs ...
Ales Plsek, Philippe Merle, Lionel Seinturier
RTAS
2008
IEEE
14 years 2 months ago
A Switch Design for Real-Time Industrial Networks
The convergence of computers and the physical world is the theme for next generation networking research. This trend calls for real-time network infrastructure, which requires a h...
Qixin Wang, Sathish Gopalakrishnan, Xue Liu, Lui S...
ACMACE
2006
ACM
14 years 1 months ago
How real should virtual characters be?
In recent years 3D virtual characters have become more common in desktop interfaces, particularly in gaming and entertainment applications. In this paper we describe how augmented...
Daniel Wagner, Mark Billinghurst, Dieter Schmalsti...
AIED
2005
Springer
14 years 1 months ago
Evaluating a Mixed-Initiative Authoring Environment: Is REDEEM for Real?
The REDEEM authoring tool allows teachers to create adapted learning environments for their students from existing material. Previous evaluations have shown that under experimental...
Shaaron Ainsworth, Piers Fleming