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CLOUDCOM
2010
Springer
13 years 6 months ago
An Interface Design for Future Cloud-Based Visualization Services
The pervasive concept of cloud computing suggests that visualization, which is both data and computing intensive, is a perfect cloud computing application. This paper presents a s...
Yuzuru Tanahashi, Cheng-Kai Chen, Stephane Marches...
ICS
2000
Tsinghua U.
13 years 11 months ago
A simulation-based study of scheduling mechanisms for a dynamic cluster environment
Scheduling of processes onto processors of a parallel machine has always been an important and challenging area of research. The issue becomes even more crucial and di cult as we ...
Yanyong Zhang, Anand Sivasubramaniam, José ...
ICDCS
2009
IEEE
14 years 2 months ago
Logoot: A Scalable Optimistic Replication Algorithm for Collaborative Editing on P2P Networks
Massive collaborative editing becomes a reality through leading projects such as Wikipedia. This massive collaboration is currently supported with a costly central service. In ord...
Stéphane Weiss, Pascal Urso, Pascal Molli
JSSPP
2009
Springer
14 years 2 months ago
The Gain of Overbooking
This paper analyzes the effect of overbooking for scheduling systems in a commercial environment. In this scenario each job is associated with a release time and a finishing deadl...
Georg Birkenheuer, André Brinkmann, Holger ...
IPPS
2008
IEEE
14 years 2 months ago
Immersive real-time large-scale network simulation: A research summary
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
Jason Liu