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ECCV
2006
Springer
14 years 10 months ago
Retexturing Single Views Using Texture and Shading
We present a method for retexturing non-rigid objects from a single viewpoint. Without reconstructing 3D geometry, we create realistic video with shape cues at two scales. At a coa...
Ryan White, David A. Forsyth
SASP
2009
IEEE
291views Hardware» more  SASP 2009»
14 years 3 months ago
A parameterisable and scalable Smith-Waterman algorithm implementation on CUDA-compatible GPUs
—This paper describes a multi-threaded parallel design and implementation of the Smith-Waterman (SM) algorithm on compute unified device architecture (CUDA)-compatible graphic pr...
Cheng Ling, Khaled Benkrid, Tsuyoshi Hamada
FLOPS
2008
Springer
13 years 10 months ago
Declarative Diagnosis of Missing Answers in Constraint Functional-Logic Programming
Abstract. We present a declarative method for diagnosing missing computed answers in CFLP(D), a generic scheme for lazy Constraint Functional-Logic Programming which can be instant...
Rafael Caballero, Mario Rodríguez-Artalejo,...
SIGECOM
2010
ACM
173views ECommerce» more  SIGECOM 2010»
13 years 9 months ago
Approximating pure nash equilibrium in cut, party affiliation, and satisfiability games
Cut games and party affiliation games are well-known classes of potential games. Schaffer and Yannakakis showed that computing pure Nash equilibrium in these games is PLScomplete....
Anand Bhalgat, Tanmoy Chakraborty, Sanjeev Khanna
CAD
2008
Springer
13 years 8 months ago
Polycube splines
This paper proposes a new concept of polycube splines and develops novel modeling techniques for using the polycube splines in solid modeling and shape computing. Polycube splines...
Hongyu Wang, Ying He 0001, Xin Li, Xianfeng Gu, Ho...