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USENIX
2007
13 years 10 months ago
Energy Management for Hypervisor-Based Virtual Machines
Current approaches to power management are based on operating systems with full knowledge of and full control over the underlying hardware; the distributed nature of multi-layered...
Jan Stoess, Christian Lang, Frank Bellosa
CCGRID
2006
IEEE
13 years 9 months ago
A Co-ordinate Based Resource Allocation Strategy for Grid Environments
In this paper, we propose a novel resource scheduling strategy, referred to as the Multi-Resource Scheduling (MRS) algorithm, which is capable of handling several resources to be u...
Benjamin Khoo Boon Tat, Bharadwaj Veeravalli, Tere...
NOSSDAV
2009
Springer
14 years 2 months ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft
ICDE
2009
IEEE
121views Database» more  ICDE 2009»
14 years 2 months ago
Scalability for Virtual Worlds
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
PC
2007
141views Management» more  PC 2007»
13 years 7 months ago
Physically based simulation of cloth on distributed memory architectures
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
Bernhard Thomaszewski, Wolfgang Blochinger