This paper studies the evolution of the perceptions of players about the game they are involved in using the framework of hypergame theory. The focus is on developing methods that ...
The problem of reconstructing a region from a set of sample points is common in many geometric applications, including computer vision. It is very helpful to be able to guarantee ...
We propose a general method called truncated gradient to induce sparsity in the weights of onlinelearning algorithms with convex loss functions. This method has several essential ...
Reinforcement learning problems are commonly tackled with temporal difference methods, which attempt to estimate the agent's optimal value function. In most real-world proble...
: Function allocation, as a process used in the construction of dependable complex systems, is a significant aspect of the design and implementation of interactive systems. It invo...
Karsten Loer, Michael Hildebrandt, Michael D. Harr...