This paper presents a distributed planning and control architecture for autonomous Multi-Manipulator Systems (MMS). The control architecture is implemented using an agent-based ap...
Juan C. Fraile, Christiaan J. J. Paredis, Pradeep ...
Bots for Real Time Strategy (RTS) games provide a rich challenge to implement. A bot controls a number of units that may have to navigate in a partially unknown environment, while...
In RoboCup-98, sparrows team worked hard just to get both a simulation and a middle size robot team to work and to successfully participate in a major tournament. For this year, we...
We present the agent programming language GTGolog, which integrates explicit agent programming in Golog with gametheoretic multi-agent planning in Markov games. It is a generalizat...
In this paper we investigate the emergence of communication in competitive multi-agent systems. A competitive environment is created with two teams of agents competing in an explo...
Michelle McPartland, Stefano Nolfi, Hussein A. Abb...