We propose a novel approach to self-regenerating systems which require continuous operation, such as security surveillance. For that aim we introduce HADES, a self-regenerating co...
Abstract-- It is desirable to limit the amount of communication and computation generated by each agent in a large multi-agent system. Event- and self-triggered control strategies ...
Dimos V. Dimarogonas, Emilio Frazzoli, Karl Henrik...
Based on our previous work on the formal specification language SLABS as well as a methodology and modelling language for modelling and specifying multi-agent systems, we further ...
While there is a broad theoretic foundation for creating computational players for two-player games, such as Chess, the multi-player domain is not as well explored. We make an att...
Conviviality is a mechanism to reinforce social cohesion and a tool to reduce mis-coordination between individuals, groups and institutions in web communities, for example in digit...