This paper presents an infrastructure for developing problem-based pervasive learning environments. Building such environments necessitates having many autonomous components deali...
We address the problem of learning in repeated N-player (as opposed to 2-player) general-sum games. We describe an extension to existing criteria focusing explicitly on such setti...
We address the learning of trust based on past observations and context information. We argue that from the truster's point of view trust is best expressed as one of several ...
This paper presents two local methods for the control of discrete-time unknown nonlinear dynamical systems, when only a limited amount of input-output data is available. The modeli...
— Many application tasks require the cooperation of two or more robots. Humans are good at cooperation in shared workspaces, because they anticipate and adapt to the intentions a...