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IWEC
2004
13 years 9 months ago
AI: the Missing Link in Digital Game Interface Design?
The central problem that this paper addresses is how to manage dynamic change within game environments in response to variable player requirements and ability. In particular, we di...
Darryl Charles, Daniel Livingstone
GECCO
2004
Springer
119views Optimization» more  GECCO 2004»
14 years 28 days ago
Learning Environment for Life Time Value Calculation of Customers in Insurance Domain
A critical success factor in Insurance business is its ability to use information sources and contained knowledge in the most effective way. Its profitability is obtained through t...
Andrea Tettamanzi, Luca Sammartino, Mikhail Simono...
SASO
2008
IEEE
14 years 1 months ago
Pervasive Self-Learning with Multi-modal Distributed Sensors
Truly ubiquitous computing poses new and significant challenges. A huge number of heterogeneous devices will interact to perform complex distributed tasks. One of the key aspects...
Nicola Bicocchi, Marco Mamei, Andrea Prati, Rita C...
FASE
2008
Springer
13 years 9 months ago
A Formal Framework for Developing Adaptable Service-Based Applications
Web services are open, interoperable, easy to integrate and reuse, and are extensively used in many application domains. Research and best practices have produced excellent support...
Leen Lambers, Leonardo Mariani, Hartmut Ehrig, Mau...
LCN
2007
IEEE
14 years 1 months ago
Lightpath Reconfiguration in Regional IP-over-WDM Networks by a Centralized Control System
—Lightpath reconfiguration performance has been evaluated experimentally for regional IP-over-WDM network applications, making the network scalable and stable when traffic change...
Yutaka Katsuyama, Michio Hashimoto, Keiji Nishikaw...