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STACS
2009
Springer
15 years 9 months ago
The Price of Anarchy in Cooperative Network Creation Games
We analyze the structure of equilibria and the price of anarchy in the family of network creation games considered extensively in the past few years, which attempt to unify the net...
Erik D. Demaine, MohammadTaghi Hajiaghayi, Hamid M...
124
Voted
DATE
2009
IEEE
116views Hardware» more  DATE 2009»
15 years 9 months ago
An MDE methodology for the development of high-integrity real-time systems
—This paper reports on experience gained and lessons learned from an intensive investigation of model-driven engineering methodology and technology for application to high-integr...
Silvia Mazzini, Stefano Puri, Tullio Vardanega
ICC
2009
IEEE
148views Communications» more  ICC 2009»
15 years 9 months ago
A Game-Theoretic Analysis of Inter-Session Network Coding
Abstract— A common assumption in the network coding literature is that the users are cooperative and will not pursue their own interests. However, this assumption can be violated...
Amir Hamed Mohsenian Rad, Jianwei Huang, Vincent W...
ICPP
2009
IEEE
15 years 9 months ago
Improving Resource Availability by Relaxing Network Allocation Constraints on Blue Gene/P
— High-end computing (HEC) systems have passed the petaflop barrier and continue to move toward the next frontier of exascale computing. As companies and research institutes con...
Narayan Desai, Darius Buntinas, Daniel Buettner, P...
ICPPW
2009
IEEE
15 years 9 months ago
Comparing and Optimising Parallel Haskell Implementations for Multicore Machines
—In this paper, we investigate the differences and tradeoffs imposed by two parallel Haskell dialects running on multicore machines. GpH and Eden are both constructed using the h...
Jost Berthold, Simon Marlow, Kevin Hammond, Abdall...