In a distributed environment, the presentation of structured, composite multimedia information poses new challenges in dealing with variable bandwidth (BW) requirements and synchro...
This paper shows how a multimedia multi-framed simulation generator was developed. A technique of recording a sequence of steps and playing them back as an animation overcomes the...
In this paper we present a paradigm to express streams and its implementation. Streams are a convenient mechanism to communicate multimedia data, for example video or audio, betwe...
Ubiquitous communications require wireless networking and infrastructure network support. The first step is to look at how the different available technologies will integrate and w...
Hardware/Software cosimulation is the key process to shorten the design turn around time. We have proposed a novel technique, called virtual synchronization, for fast and time acc...