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» Multimodal Interaction in Architectural Design Applications
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SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
13 years 8 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong
UIST
1997
ACM
14 years 29 days ago
The MetaDESK: Models and Prototypes for Tangible User Interfaces
The metaDESK is a user interface platform demonstrating new interaction techniques we call “tangible user interfaces.” We explore the physical instantiation of interface eleme...
Brygg Ullmer, Hiroshi Ishii
MIDDLEWARE
2004
Springer
14 years 2 months ago
Designing a context-aware middleware for asynchronous communication in mobile ad hoc environments
In mobile ad hoc networks, synchronous communication mechanisms appear to be not suitable, since these assume that the involved entities are present at the same time during the in...
Mirco Musolesi
TON
2010
115views more  TON 2010»
13 years 3 months ago
Design and Provisioning of WDM Networks With Many-to-Many Traffic Grooming
A large number of network applications today allow several users to interact together using the many-to-many service mode. In many-to-many communication, also referred to as group ...
M. A. Saleh, A. E. Kamal
ICDE
2002
IEEE
161views Database» more  ICDE 2002»
14 years 10 months ago
Design and Implementation of a High-Performance Distributed Web Crawler
Broad web search engines as well as many more specialized search tools rely on web crawlers to acquire large collections of pages for indexing and analysis. Such a web crawler may...
Vladislav Shkapenyuk, Torsten Suel