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VR
2010
IEEE
205views Virtual Reality» more  VR 2010»
13 years 6 months ago
Exploring individual user differences in the 2D/3D interaction with medical image data
Abstract User-centered design is often performed without regard to individual user differences. In this paper, we report results of an empirical study aimed to evaluate whether com...
Elena V. Zudilova-Seinstra, Boris W. van Schooten,...
HICSS
1997
IEEE
97views Biometrics» more  HICSS 1997»
13 years 12 months ago
Retaining Body Language in Subjective Virtual Environments Using Artifact-Centred Coordinate Systems
Embodiment and subjectivity are important research issues for collaborative virtual environments. We claim that the direction and distance of an embodiment are the most important ...
Kai-Mikael Jää-Aro, Dave Snowdon
ECRA
2002
180views more  ECRA 2002»
13 years 7 months ago
vCOM: Electronic commerce in a collaborative virtual world
Existing e-commerce applications on the web provide the users a relatively simple, browser-based interface to access available products. Customers are not provided with the same s...
Xiaojun Shen, T. Radakrishnan, Nicolas D. Georgana...
IV
2002
IEEE
99views Visualization» more  IV 2002»
14 years 18 days ago
Rigorous Exploration of Medical Data in Collaborative Virtual Reality Applications
We describe a virtual reality widget library and two medical applications. These applications, built on the widget library, make use of collaborative interaction techniques. These...
Fred Dech, Jonathan C. Silverstein
HICSS
2006
IEEE
138views Biometrics» more  HICSS 2006»
14 years 1 months ago
Remembrance of Things Past: Using Maps and Routes to Navigate through Virtual Environment Experiences
Collaborative Virtual Environments (CVEs) show great promise in domains such as education. Instead of using 3D space to weakly imitate physical classrooms, educators can create 3D...
Gustav Verhulsdonck, Clinton Jeffery