Contact in a typical haptic environment resembles the experience of tapping on soft foam, rather than on a hard object. Event-based, high-frequency transient forces must be superi...
This work explores how the availability of visual and haptic feedback affects the kinematics of reaching performance in a tabletop virtual environment. Eight subjects performed re...
Andrea H. Mason, Masuma A. Walji, Elaine J. Lee, C...
This paper discusses the Ohio University Virtual Haptic Back (VHB) project, including objectives, implementation, and initial evaluations. Haptics is the science of human tactile ...
Robert L. Williams II, Mayank Srivastava, John N. ...
This paper describes a benchmark task for evaluating the usability of haptic environments for a shape perception task. The task measures the ease with which observers can recogniz...
In the recent years multimodal interfaces have acquired an important role in human computer interaction applications. Subsequently these interfaces become more and more human-orien...