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ISMAR
2002
IEEE
14 years 18 days ago
Hand Tracking for Interactive Pattern-Based Augmented Reality
Pattern-based augmented reality systems are considered the most promising approach for accurately registering virtual objects with real-time video feeds. The problem with existing...
Shahzad Malik, Chris McDonald, Gerhard Roth
ISWC
1998
IEEE
13 years 12 months ago
A Wearable Spatial Conferencing Space
Wearable computers provide constant access to computing and communications resources. In this paper we describe how the computing power of wearables can be used to provide spatial...
Mark Billinghurst, Jerry Bowskill, M. Jessop, Jaso...
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
12 years 11 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
CHI
2004
ACM
14 years 8 months ago
Single-handed interaction techniques for multiple pressure-sensitive strips
We present a set of interaction techniques that make novel use of a small pressure-sensitive pad to allow one-handed direct control of a large number of parameters. The surface of...
Gábor Blaskó, Steven Feiner
ACMACE
2009
ACM
14 years 2 months ago
Camera-based interactions for augmented reality
We investigate camera-based interaction techniques suitable for generating simple, easy-to-use augmented reality applications. All the interaction techniques described are based o...
Tatu Harviainen, Otto Korkalo, Charles Woodward