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HCI
2007
13 years 9 months ago
Static and Dynamic Hand-Gesture Recognition for Augmented Reality Applications
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
WSCG
2004
127views more  WSCG 2004»
13 years 9 months ago
Registration Tasks for a Hybrid Tracking System for Medical Augmented Reality
Tracking technologies for medical Virtual or Augmented Reality (VR/AR) applications have to fulfill demanding requirements. A hybrid tracking system can merge positive attributes ...
Bernd Schwald, Helmut Seibert
SI3D
1997
ACM
13 years 12 months ago
Managing Latency in Complex Augmented Reality Systems
Registration (or alignment) of the synthetic imagery with the real world is crucial in augmented reality (AR) systems. The data from user-input devices, tracking devices, and imag...
Marco C. Jacobs, Mark A. Livingston, Andrei State
GRAPHITE
2004
ACM
14 years 1 months ago
FingARtips: gesture based direct manipulation in Augmented Reality
This paper presents a technique for natural, fingertip-based interaction with virtual objects in Augmented Reality (AR) environments. We use image processing software and finger- ...
Volkert Buchmann, Stephen Violich, Mark Billinghur...
PCM
2009
Springer
184views Multimedia» more  PCM 2009»
14 years 2 months ago
Immersive Mixed Media Augmented Reality Applications and Technology
In this paper I will outline an augmented reality system based on high resolution omni-directional motion image capture, an immersive interactive projection environment, the iDome ...
Volker Kuchelmeister, Jeffrey Shaw, Matthew McGini...