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VRML
2003
ACM
14 years 27 days ago
Guiding visitors of Web3D worlds through automatically generated tours
Many Web3D sites do not offer sufficient assistance to (especially novice) users in navigating the virtual world, find objects/places of interests, and learn how to interact with ...
Luca Chittaro, Roberto Ranon, Lucio Ieronutti
NETGAMES
2006
ACM
14 years 1 months ago
Load balancing for massively multiplayer online games
Supporting thousands, possibly hundreds of thousands, of players is a requirement that must be satisfied when delivering server based online gaming as a commercial concern. Such a...
Fengyun Lu, Simon E. Parkin, Graham Morgan
WORDS
2003
IEEE
14 years 28 days ago
Improving Dependability of Service Oriented Architectures for Pervasive Computing
Service Oriented Programming - which combines Distributed Object Compunting, Component Based and webbased concepts - has recently emerged as a promising approach to develop dynami...
Domenico Cotroneo, Cristiano di Flora, Stefano Rus...
MMM
2006
Springer
111views Multimedia» more  MMM 2006»
14 years 1 months ago
Real-time 3D fire simulation using a spring-mass model
We present a method for real-time simulation of 3dimensional fire inspired by an old mechanical trick known as the “silk torch”. Motivated by the proven illusive effect of si...
Murat Balci, Hassan Foroosh
VRML
2005
ACM
14 years 1 months ago
Location-aware visualization of VRML models in GPS-based mobile guides
In this paper, we present LAMP3D, a system for the locationaware presentation of VRML content on mobile devices. We explore the application of LAMP3D in tourist mobile guides: the...
Stefano Burigat, Luca Chittaro