The main purpose of this paper is to propose an incorporating a grammatical evolution (GE) into the genetic algorithm (GA), called GEGA, and apply it to estimate the compressive s...
Hsun-Hsin Hsu, Li Chen, Chang-Huan Kou, Tai-Sheng ...
Segmentation of a colour image composed of different kinds of texture regions can be a hard problem, namely to compute for an exact texture fields and a decision of the optimum num...
Tournament selection is a popular form of selection which is commonly used with genetic algorithms, genetic programming and evolutionary programming. However, tournament selection...
An original approach, termed Divide-and-Evolve is proposed to hybridize Evolutionary Algorithms (EAs) with Operational Research (OR) methods in the domain of Temporal Planning Prob...
Although well understood in the single-agent framework, the use of traditional reinforcement learning (RL) algorithms in multi-agent systems (MAS) is not always justified. The fe...