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ISMAR
2005
IEEE
14 years 2 months ago
The Synthetic Character Ritchie: First Steps Towards a Virtual Companion for Mixed Reality
Unlike most existing work on traversable interfaces, we focus on the use of synthetic characters to accompany the user in Mixed Reality (MR) applications. We examine virtual compa...
Klaus Dorfmüller-Ulhaas, Elisabeth Andr&eacut...
ICMCS
2008
IEEE
146views Multimedia» more  ICMCS 2008»
14 years 3 months ago
Joint-processing of audio-visual signals in human perception of conflicting synthetic character emotions
Expressive audio-visual synthetic characters are increasingly employed in research and commercial applications. However, the mechanism that people employ to interpret conflicting...
Emily Mower, Sungbok Lee, Maja J. Mataric, Shrikan...
3DIM
2003
IEEE
14 years 2 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICASSP
2008
IEEE
14 years 3 months ago
Human perception of synthetic character emotions in the presence of conflicting and congruent vocal and facial expressions
Audio-visual emotion expression by synthetic agents is widely employed in research, industrial, and commercial applications. However, the mechanism through which people judge the ...
Emily Mower, Sungbok Lee, Maja J. Mataric, Shrikan...
VR
2000
IEEE
101views Virtual Reality» more  VR 2000»
14 years 1 months ago
Multimodal Menu Presentation and Selection in Immersive Virtual Environments
Usability has become one of the key ingredients in making virtual reality (VR) systems work, and a big part of a usable VR system is in the design of effective interface/interacti...
Namgyu Kim, Gerard Jounghyun Kim, Chan-Mo Park, In...