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JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
BCSHCI
2008
13 years 9 months ago
Exploring multimodal robotic interaction through storytelling for Aphasics
In this poster, we propose the design of a multimodal robotic interaction mechanism that is intended to be used by Aphasics for storytelling. Through limited physical interaction,...
Omar Mubin, Abdullah Al Mahmud
EXPERT
2002
46views more  EXPERT 2002»
13 years 7 months ago
Character-Based Interactive Storytelling
Marc Cavazza, Fred Charles, Steven J. Mead
ICMI
2007
Springer
262views Biometrics» more  ICMI 2007»
14 years 1 months ago
Automated generation of non-verbal behavior for virtual embodied characters
In this paper we introduce a system that automatically adds different types of non-verbal behavior to a given dialogue script between two virtual embodied agents. It allows us to ...
Werner Breitfuss, Helmut Prendinger, Mitsuru Ishiz...
ACMACE
2004
ACM
14 years 29 days ago
Compelling experiences in mixed reality interactive storytelling
Entertainment systems promise to be a significant application for Mixed Reality. Recently, a growing number of Mixed Reality applications have included interaction with virtual ac...
Fred Charles, Marc Cavazza, Steven J. Mead, Olivie...