Face-to-face interaction between people is generally effortless and effective. We exchange glances, take turns speaking and make facial and manual gestures to achieve the goals of ...
We introduce a set of statistical geometric tools designed to identify the objects being manipulated through speech and gesture in a multimodal augmented reality system. SenseShap...
In this article, we propose an approach of nonverbal interaction with virtual agents to control agents' behavioral expressivity by extracting and combining acoustic and gestu...
Matthias Rehm, Thurid Vogt, Michael Wissner, Nikol...
This paper presents a study on multimodal conversation analysis of Greek TV interviews. Specifically, we examine the type of facial, hand and body gestures and their respective com...
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...