This paper presents a new technique to reduce the storage cost of high quality 3D video. In 3D video [12], a sequence of 3D objects represents scenes in motion. Every frame is com...
Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
We present a system that applies a custom-built pan-tilt-zoom camera for laser-pointer tracking in arbitrary real environments. Once placed in a building environment, it carries o...
Daniel Kurz, Ferry Hantsch, Max Grosse, Alexander ...
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...