Statistical shape-and-texture appearance models employ image metamorphosis to form a rich, compact representation of object appearance. They achieve their efficiency by decomposin...
In this paper the problem of building and reconstructing geometrical surface models from multiple calibrated images is considered. We build an appropriate statistical 3D model fro...
We present an approach to real-time person tracking in crowded and/or unknown environments using multi-modal integration. We combine stereo, color, and face detection modules into...
Trevor Darrell, Gaile G. Gordon, Michael Harville,...
There are a few fundamental pointing-based user interface techniques for performing selections in 3D environments. One of these techniques is ray pointing, which makes selections b...
Greg S. Schmidt, Dennis G. Brown, Erik B. Tomlin, ...
We describe an approach to object and scene retrieval which searches for and localizes all the occurrences of a user outlined object in a video. The object is represented by a set...