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PG
2003
IEEE
13 years 12 months ago
Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
ISVC
2010
Springer
13 years 8 months ago
Single camera stereo system using prism and mirrors
Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
Gowri Somanath, Rohith MV, Chandra Kambhamettu
JRTIP
2010
137views more  JRTIP 2010»
13 years 1 months ago
Cascaded online boosting
In this paper, we propose a cascaded version of the online boosting algorithm to speed-up the execution time and guarantee real-time performance even when employing a large number ...
Ingrid Visentini, Lauro Snidaro, Gian Luca Foresti
ICMCS
2009
IEEE
101views Multimedia» more  ICMCS 2009»
13 years 4 months ago
Block-Matching Translation and Zoom Motion-Compensated Prediction
- In modern video coding standards, motion compensated prediction (MCP) plays a key role to achieve video compression efficiency. Most of them make use of block matching techniques...
Ka-Man Wong, Lai-Man Po, Kwok-Wai Cheung
PERCOM
2010
ACM
13 years 8 months ago
Collaborative real-time speaker identification for wearable systems
We present an unsupervised speaker identification system for personal annotations of conversations and meetings. The system dynamically learns new speakers and recognizes already k...
Mirco Rossi, Oliver Amft, Martin Kusserow, Gerhard...