Many well-known existing image matching methods are based on local texture analysis, and consequently have difficulty handling low-textured 3D objects, such as those man-made buil...
A new approach to computing a panoramic (360 degrees) depth map is presented in this paper. Our approach uses a large collection of images taken by a camera whose motion has been c...
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
Abstract. This paper addresses the estimation of camera motion and 3D reconstruction from image sequences for multiple independently moving cameras. If multiple moving cameras reco...
Abstract. This paper introduces a new approach for volumetric visual hull reconstruction, using a voxel grid that focuses on the moving target object. This grid is continuously upd...