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ACMACE
2007
ACM
14 years 1 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...

Publication
323views
13 years 10 months ago
Reconstruction of snow and ice surfaces using multiple view  vision techniques
In this paper we describe a vision system for reconstructing the relative structure of snow and ice surfaces. This effort is one step toward the long-term goal of rendering absol...
GOWRI SOMANATH , ROHITH MV , CATHLEEN A. GEIGER ...
CVPR
2001
IEEE
14 years 11 months ago
Simultaneous linear estimation of multiple view geometry and lens distortion
A bugbear of uncalibrated stereo reconstruction is that cameras which deviate from the pinhole model have to be pre-calibrated in order to correct for nonlinear lens distortion. I...
Andrew W. Fitzgibbon
CVPR
2007
IEEE
14 years 11 months ago
3D Pose Estimation Based on Multiple Monocular Cues
In this study we propose an integrated approach to the problem of 3D pose estimation. The main difference to the majority of known methods is the usage of complementary image info...
Björn Barrois, Christian Wöhler
ETRA
2006
ACM
198views Biometrics» more  ETRA 2006»
14 years 3 months ago
Perceptual attention focus prediction for multiple viewers in case of multimedia perceptual compression with feedback delay
Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
Oleg Komogortsev, Javed I. Khan