Traditional multiprocessor real-time scheduling partitions a task set and applies uniprocessor scheduling on each processor. By allowing a task to resume on another processor than...
Modern embedded systems for image processing involve increasingly complex levels of functionality under real-time and resourcerelated constraints. As this complexity increases, th...
We present a system-level design and programming method for embedded multiprocessor systems. The aim of the method is to improve the design time and design quality by providing a ...
In this paper, we define the problem of spatial mapping. We present reasons why performing spatial mappings at run-time is both necessary and desirable. We propose what is—to ou...
A multiprocessor scheduling scheme is presented for supporting hierarchical containers that encapsulate sporadic soft and hard real-time tasks. In this scheme, each container is a...