Large-area terrain visualization is important to multimedia and military applications. However, such a huge amount of terrain data is not easily able to process on a general perso...
Abstract-We present a novel approach for latency-tolerant remote visualization and rendering where client-side frame rate display performance is independent of source dataset size,...
3D interactive modeling from range data aims at simultaneously producing and visualizing the surface model of an object while data is collected. The current research challenge is ...
Terrain can be approximated by a triangular mesh consisting millions of 3D points. Multiresolution triangular mesh (MTM) structures are designed to support applications that use t...
This paper presents the design and implementation of a multi-resolution graph cuts (MRGC) for stereo-motion framework that produces dense disparity maps. Both stereo and motion ar...