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SIGGRAPH
1998
ACM
14 years 3 months ago
Interactive Multi-Resolution Modeling on Arbitrary Meshes
During the last years the concept of multi-resolution modeling has gained special attention in many fields of computer graphics and geometric modeling. In this paper we generaliz...
Leif Kobbelt, Swen Campagna, Jens Vorsatz, Hans-Pe...
CGF
1999
87views more  CGF 1999»
13 years 10 months ago
Interactive Multiresolution Editing of Arbitrary Meshes
This paper presents a novel approach to multiresolution editing of a triangular mesh. The basic idea is to embed an editing area of a mesh onto a 2D rectangle and interpolate the ...
Seungyong Lee
PAMI
2011
13 years 5 months ago
Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction
—Triangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while ...
Andrei Zaharescu, Edmond Boyer, Radu Horaud
FPL
1997
Springer
68views Hardware» more  FPL 1997»
14 years 3 months ago
Pipeline morphing and virtual pipelines
Abstract. Pipeline morphing is a simple but e ective technique for recon guring pipelined FPGA designs at run time. By overlapping computation and recon guration, the latency assoc...
Wayne Luk, Nabeel Shirazi, Shaori Guo, Peter Y. K....
ICCS
2005
Springer
14 years 4 months ago
A Multiresolutional Approach for Facial Motion Retargetting Using Subdivision Wavelets
We propose a new facial motion retargetting method using wavelet-based multiresolutional analysis of triangular meshes. We define the displacement of the source model as the diff...
Kyungha Min, Moon-Ryul Jung