We propose a new facial motion retargetting method using wavelet-based multiresolutional analysis of triangular meshes. We define the displacement of the source model as the diff...
We present a tool for the user-controlled creation of multiresolution meshes. Several automatic mesh reduction methods of high quality have been presented in the past, but most of...
This paper presents a novel hierarchical approach to triangular mesh generation from height fields. A waveletbased multiresolution analysis technique is used to estimate local sha...
We describe a framework for time-critical rendering of graphics scenes composed of a large number of objects having complex geometric descriptions. Our technique relies upon a sce...
We present algorithms to produce Delaunay meshes from arbitrary triangle meshes by edge flipping and geometrypreserving refinement and prove their correctness. In particular we sh...