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» Multiresolution models for object detection
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CVPR
2008
IEEE
14 years 11 months ago
Accurate and robust registration for in-hand modeling
We present fast 3D surface registration methods for inhand modeling. This allows users to scan complete objects swiftly by simply turning them around in front of the scanner. The ...
Thibaut Weise, Bastian Leibe, Luc J. Van Gool
CGF
2006
202views more  CGF 2006»
13 years 9 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
ICIP
2006
IEEE
14 years 10 months ago
Background Modeling from GMM Likelihood Combined with Spatial and Color Coherency
This paper proposes to combine spatial and color coherency with the pixel-wise GMM to determine the background model. We first represent each pixel with a hybrid feature vector, w...
Sheng-Yan Yang, Chiou-Ting Hsu
ABIALS
2008
Springer
14 years 3 months ago
A Neurocomputational Model of Anticipation and Sustained Inattentional Blindness in Hierarchies
Anticipation and prediction have been identified as key functions of many brain areas facilitating recognition, perception, and planning. In this chapter we present a hierarchical ...
Anthony F. Morse, Robert Lowe, Tom Ziemke
VIS
2004
IEEE
135views Visualization» more  VIS 2004»
14 years 10 months ago
Adaptive 4-8 Texture Hierarchies
We address the texture level-of-detail problem for extremely large surfaces such as terrain during realtime, view-dependent rendering. A novel texture hierarchy is introduced base...
Kenneth I. Joy, Lok M. Hwa, Mark A. Duchaineau