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CHI
2010
ACM
14 years 3 months ago
Buddy bearings: a person-to-person navigation system
This paper proposes a mobile application to facilitate the meeting of people in unmarked spaces. We report on the concept, aspects of the work-in-progress implementation and futur...
George T. Hayes, Dhawal Mujumdar, Thomas Schluchte...
ISMAR
2005
IEEE
14 years 3 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre
IROS
2006
IEEE
151views Robotics» more  IROS 2006»
14 years 4 months ago
Robust Feature Correspondences for Vision-Based Navigation with Slow Frame-Rate Cameras
— We propose a vision-based inertial system that overcomes the problems associated with slow update rates in navigation systems based on high-resolution cameras. Due to bandwidth...
Darius Burschka
CVPR
2010
IEEE
14 years 6 months ago
Building Reconstruction using Manhattan-World Grammars
We present a passive computer vision method that exploits existing mapping and navigation databases in order to automatically create 3D building models. Our method defines a gramm...
Carlos Vanegas, Daniel Aliaga, Bedrich Benes
SG
2010
Springer
14 years 1 months ago
VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities
This paper presents VEX-CMS, a tool to build 3D virtual museums and exhibitions, architectural walkthroughs and, more generally, applications where 3D and 2D content is presented t...
Luca Chittaro, Lucio Ieronutti, Roberto Ranon