We describe MGV, an integrated visualization and exploration system for massive multi-digraph navigation. MGV’s only assumption is that the vertex set of the underlying digraph ...
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
In this paper, we propose a new algorithm for the fundamental problem of reconstructing surfaces from a large set of unorganized 3D data points. The local shapes of the surface ar...
Wearable, camera based, head–tracking systems use spatial image registration algorithms to align images taken as the wearer gazes around their environment. This allows for compu...
We describe an image retrieval system we built based on a Zoomable User Interface (ZUI). We also discuss the design, results and analysis of a controlled experiment we performed o...