We introduce an over-sketching interface for feature-preserving surface mesh editing. The user sketches a stroke that is the suggested position of part of a silhouette of the disp...
—In this paper, we propose the volume between two surfaces normalized by the surface area (interpreted as average distance between two surfaces) as an invariant quantitative meas...
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric flow using direct computations ...
We present a linear approach to the 3D reconstruction problem from occluding contours using algebraic surfaces. The problem of noise and missing data in the occluding contours extr...
Kongbin Kang, Jean-Philippe Tarel, Richard Fishman...
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...