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CG
2008
Springer
13 years 7 months ago
Sketching contours
We introduce an over-sketching interface for feature-preserving surface mesh editing. The user sketches a stroke that is the suggested position of part of a silhouette of the disp...
Johannes Zimmermann, Andrew Nealen, Marc Alexa
TSMC
1998
74views more  TSMC 1998»
13 years 7 months ago
An invariant performance measure for surface reconstruction using the volume between two surfaces
—In this paper, we propose the volume between two surfaces normalized by the surface area (interpreted as average distance between two surfaces) as an invariant quantitative meas...
June-Ho Yi, David M. Chelberg
CVPR
1999
IEEE
14 years 9 months ago
Q-Warping: Direct Computation of Quadratic Reference Surfaces
We consider the problem of wrapping around an object, of which two views are available, a reference surface and recovering the resulting parametric flow using direct computations ...
Yonatan Wexler, Amnon Shashua
ICCV
2001
IEEE
14 years 8 months ago
A Linear Dual-Space Approach to 3D Surface Reconstruction from Occluding Contours using Algebraic Surfaces
We present a linear approach to the 3D reconstruction problem from occluding contours using algebraic surfaces. The problem of noise and missing data in the occluding contours extr...
Kongbin Kang, Jean-Philippe Tarel, Richard Fishman...
GRAPHITE
2006
ACM
14 years 1 months ago
GPU-based rendering of sparse low-degree implicit surfaces
Implicit surface is a well-known surface representation. Geometric details of an object can be represented using less surface primitives than other representations such as polygon...
Takashi Kanai, Yutaka Ohtake, Hiroaki Kawata, Kiwa...