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TVCG
2008
148views more  TVCG 2008»
13 years 7 months ago
Globally Optimal Surface Mapping for Surfaces with Arbitrary Topology
Computing smooth and optimal one-to-one maps between surfaces of same topology is a fundamental problem in graphics and such a method provides us a ubiquitous tool for geometric mo...
Xin Li, Yunfan Bao, Xiaohu Guo, Miao Jin, Xianfeng...
ISVC
2007
Springer
14 years 1 months ago
Locally Adjustable Interpolation for Meshes of Arbitrary Topology
Abstract: A new method for constructing a smooth surface that interpolates the vertices of an arbitrary mesh is presented. The mesh can be open or closed. Normals specified at ver...
Shuhua Lai, Fuhua (Frank) Cheng, Fengtao Fan
CGI
2003
IEEE
14 years 1 months ago
Fast Depth of Field Rendering with Surface Splatting
We present a new fast algorithm for rendering the depthof-field effect for point-based surfaces. The algorithm handles partial occlusion correctly, it does not suffer from intens...
Jaroslav Krivánek, Jiri Zara, Kadi Bouatouc...
VISUALIZATION
2002
IEEE
14 years 18 days ago
Efficient Simplification of Point-Sampled Surfaces
In this paper we introduce, analyze and quantitatively compare a number of surface simplification methods for point-sampled geometry. We have implemented incremental and hierarchi...
Mark Pauly, Markus H. Gross, Leif Kobbelt
VISSYM
2004
13 years 9 months ago
Surface Techniques for Vortex Visualization
This paper presents powerful surface based techniques for the analysis of complex flow fields resulting from CFD simulations. Emphasis is put on the examination of vortical struct...
Christoph Garth, Xavier Tricoche, Tobias Salzbrunn...